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2 days agoIt’s a hard time to be an idealist right now, but we’re needed more than ever.
It’s a hard time to be an idealist right now, but we’re needed more than ever.
They are, you’re correct. I don’t think it would work in every game either. Inventory management can be a powerful tension and choice device and getting rid of that isn’t always a good thing.
Extreme inventory QOL often just turbo charges hoarding behavior and makes individual items feel meaningless. Just pop it in the bag, who cares, it’s all weightless anyway!
Don’t get me wrong, sometimes easy inventory is great, but I think inventory management gets a worse response than it deserves a lot these days.
/rant
I think the reality is no one knows what will work, and that’s why it’s important to try things.
It’s good to suggest new things too, but who are you addressing when you say maybe it’s time we figure out new things? I’m frustrated with the old ways too, but to do new things requires organizing and community building around a new idea. I don’t think it’s very constructive to hand wave at the internet and say “we should do something new” without any suggestion or effort to plan something.
Organizing isn’t my skill set either, so I think it’s important to support what does come along even if it isn’t the ideal thing we’d like to see. Nitpicking every effort for not being perfect will drain energy out of the participants, and it’s good people are trying things. Just my 2 cents.