Ategon@programming.devM to Godot@programming.dev · 1 month agoDaily Godot Tip #40: If you enable always on top in the project settings, your game window will always show on top of everything else even if you use the editor in the backgroundplus-squareprogramming.devimagemessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageDaily Godot Tip #40: If you enable always on top in the project settings, your game window will always show on top of everything else even if you use the editor in the backgroundplus-squareprogramming.devAtegon@programming.devM to Godot@programming.dev · 1 month agomessage-square0fedilink
Ategon@programming.devM to Godot@programming.dev · 1 month agoDaily Godot Tip #39: You can create code regions between #region and #endregion that allow you to collapse that entire section into 1 lineplus-squareprogramming.devimagemessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageDaily Godot Tip #39: You can create code regions between #region and #endregion that allow you to collapse that entire section into 1 lineplus-squareprogramming.devAtegon@programming.devM to Godot@programming.dev · 1 month agomessage-square0fedilink
Ategon@programming.devM to Godot@programming.dev · 2 months agoDaily Godot Tip #38: You can select text and hit shift f4, shift f5, or shift f6 to swap the letter cases. They swap it to all uppercase letters, all lowercase letters, and capitalized respectivelyplus-squareprogramming.devimagemessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageDaily Godot Tip #38: You can select text and hit shift f4, shift f5, or shift f6 to swap the letter cases. They swap it to all uppercase letters, all lowercase letters, and capitalized respectivelyplus-squareprogramming.devAtegon@programming.devM to Godot@programming.dev · 2 months agomessage-square0fedilink
Ategon@programming.devM to Godot@programming.dev · 2 months agoDaily Godot Tip #37: If you select text you can hit certain keys to wrap the text in that key (works for things like quotations, brackets)programming.devvideomessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1videoDaily Godot Tip #37: If you select text you can hit certain keys to wrap the text in that key (works for things like quotations, brackets)programming.devAtegon@programming.devM to Godot@programming.dev · 2 months agomessage-square0fedilink
Ategon@programming.devM to Godot@programming.dev · 2 months agoDaily Godot Tip #36: Export range can have custom suffixes after the valueplus-squareprogramming.devimagemessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageDaily Godot Tip #36: Export range can have custom suffixes after the valueplus-squareprogramming.devAtegon@programming.devM to Godot@programming.dev · 2 months agomessage-square0fedilink
Ategon@programming.devM to Godot@programming.dev · 2 months agoDaily Godot Tip #35: You can bookmark lines by right clicking them and hitting toggle bookmark (or using ctrl alt b)plus-squareprogramming.devimagemessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageDaily Godot Tip #35: You can bookmark lines by right clicking them and hitting toggle bookmark (or using ctrl alt b)plus-squareprogramming.devAtegon@programming.devM to Godot@programming.dev · 2 months agomessage-square0fedilink
Ategon@programming.devM to Godot@programming.dev · 2 months agoDaily Godot Tip #34: If you ever need to type multiline strings for a variable in the inspector you can use @export_multiline.plus-squareprogramming.devimagemessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageDaily Godot Tip #34: If you ever need to type multiline strings for a variable in the inspector you can use @export_multiline.plus-squareprogramming.devAtegon@programming.devM to Godot@programming.dev · 2 months agomessage-square0fedilink
Ategon@programming.devM to Godot@programming.dev · 2 months agoDaily Godot Tip #33: You can use @ export_subgroup to create a subgroup within an export group. You can do the same things I posted about relating to groups to subgroupsplus-squareprogramming.devimagemessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageDaily Godot Tip #33: You can use @ export_subgroup to create a subgroup within an export group. You can do the same things I posted about relating to groups to subgroupsplus-squareprogramming.devAtegon@programming.devM to Godot@programming.dev · 2 months agomessage-square0fedilink
Ategon@programming.devM to Godot@programming.dev · 3 months agoDaily Godot Tip #19: print_tree when called in a node prints out the node and all of its children to the console. print_tree_pretty does the same but makes it look more like a graphical representationplus-squareprogramming.devimagemessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageDaily Godot Tip #19: print_tree when called in a node prints out the node and all of its children to the console. print_tree_pretty does the same but makes it look more like a graphical representationplus-squareprogramming.devAtegon@programming.devM to Godot@programming.dev · 3 months agomessage-square0fedilink
Ategon@programming.devM to Godot@programming.dev · edit-23 months agoDaily Godot Tip #10: Godot has a setting in the editor settings called Code Complete Delay that changes how long it takes for auto-complete suggestions to appearplus-squareprogramming.devimagemessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageDaily Godot Tip #10: Godot has a setting in the editor settings called Code Complete Delay that changes how long it takes for auto-complete suggestions to appearplus-squareprogramming.devAtegon@programming.devM to Godot@programming.dev · edit-23 months agomessage-square0fedilink
Ategon@programming.devM to Sublinks@discuss.onlineEnglish · edit-21 year agoTheme Library Planningplus-squareprogramming.devimagemessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageTheme Library Planningplus-squareprogramming.devAtegon@programming.devM to Sublinks@discuss.onlineEnglish · edit-21 year agomessage-square0fedilink
Ategon@programming.devM to Sublinks@discuss.onlineEnglish · edit-21 year agoMore home page progressplus-squareprogramming.devimagemessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageMore home page progressplus-squareprogramming.devAtegon@programming.devM to Sublinks@discuss.onlineEnglish · edit-21 year agomessage-square0fedilink
Ategon@programming.devM to Sublinks@discuss.onlineEnglish · edit-21 year agoFrontend Progress - Popoversplus-squarefiles.catbox.moeimagemessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageFrontend Progress - Popoversplus-squarefiles.catbox.moeAtegon@programming.devM to Sublinks@discuss.onlineEnglish · edit-21 year agomessage-square0fedilink
Ategon@programming.devM to Sublinks@discuss.onlineEnglish · edit-21 year agoSublinks Home Page Progressplus-squareprogramming.devimagemessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1imageSublinks Home Page Progressplus-squareprogramming.devAtegon@programming.devM to Sublinks@discuss.onlineEnglish · edit-21 year agomessage-square0fedilink