• Porto881@lemmy.world
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    15 days ago

    Because “procedural,” the word we’ve been using for this for years, doesn’t fleece millions of venture funds from dumb hypeinvestors

    • SchmidtGenetics@lemmy.world
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      15 days ago

      Procedural is still based off of seeds and can be recreated on any machine with the same seed.

      I think the point would be to have truly random generated maps.

        • SchmidtGenetics@lemmy.world
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          15 days ago

          They could generate random seeds as it’s being generated making it truly random.

          With AI the same input will not always return the same result, unless asking for a black and white answer that is.

      • dustyData@lemmy.world
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        14 days ago

        You don’t want truly random, whatever that means to you. 99.9999’% of what randomness produces would be unplayable noise. Nowhere near anything a human would consider fun, engaging, or even interesting at all. The gaming marketing world went already through this discussion. Random generation without human intervention does not create fun games.