Context:

This comes from a game called “Queen’s Wish: The Conqueror,” a retro indie RPG. In the game, you play as the third child of the queen of Haven, a large and powerful nation, but up until now you’ve lived an idle live with little power and few responsibilities. The queen decides to send you off to reestablish control of lost vassals in a remote continent which were abandoned following a major magical disaster.

There are three vassal states and each has two factions who you can choose to support into power, usually one side being more aristocratic and the other being poorer. You also have the choice of how much you actually follow through with your assignment, you can just run around doing your own thing regardless of what the queen wants. But you can navigate a route where you side with the poor while still negotiating agreements as expected of you and feel like it’s a “good guy” route. Although the queen would rather you work with the aristocrats, she’s satisfied as long as you get either side to win and cooperate, just so long as somebody’s keeping the spice flowing, so to speak.

This conversation occurs with a sage/scholar working in one of your forts in that region, who refers to “The Theory of Inevitable Decay.” It’s missable, but it’s a crucial line of dialogue that recontextualizes everything that you’re doing. From the beginning, you see a lot of the mess that was left behind and the power vacuum from when the kingdom pulled out before, but then, it sorta seems like you’re fixing things, getting rid of bandits and warlords and establishing order, traditional fantasy hero stuff, and with a kinder, gentler hand, even. But even if you as an individual have the best intentions, you’re still kind of setting things up in a way that’s dependent on a great power a long way away. Haven has its own stuff going on and it probably isn’t going to be knowledgeable about the region, interested in it’s long-term well-being, or accountable to the people who live there. Sooner or later, it’ll get a ruler who doesn’t give a shit about a given vassal, and the vassal will fall to ruin - or so the sage suggests.

Anyway sorry I posted this in the wrong comm, this is just an interesting bit of dialogue from a video game with absolutely no relevance to modern day politics 😇